![]() These are the only Dragons that can be purchased in exchange for Gold. There are several Base Dragons, each embodying a different Element, purchased using Gold from the Main Shop when a certain Player Level is reached. Though the most common way to obtain Dragons is through breeding in the Breeding Den, the only place where Dragons can mate with one another. Most can be obtained in the Main Shop, in bundles, or the Dungeon Shop using real or currency, the fastest obtainment method. There are multiple ways to obtain Dragons. Chronos, Chronoids, and Clan Dragons are the only unsellable Dragons. The only way for Trainers to get rid of their Dragons is to sell or ascend them. At Level 4, Dragons can be bred, can be trained to improve their skills at the Dragon Academy, and can participate in battle. Dragons do not age past adult form, they only increase up to a maximum level, meaning they may be immortal. Feeding is the only way a Dragon grows up. Almost all Dragons can battle against other Dragons, produce Gold, and breed with others to produce more Dragons.ĭragons hatch from eggs and when fed they transition from baby form to adult form, at Level 4. The Agent Dragon is an Epic Dragon with Metal, Void, and Earth Elements.Each Dragon with a unique appearance is referred to as its own species. ![]() If the Dragon is a Boss Dragon, the final result is multiplied by 4. The full equation for determining Base Health from Elements is:īase Health = 2 * (100 + (Sum of Element Values)) Any secondary Elements of a Legendary, Divine, Ancient or Tyrant Dragon apply after they have been awoken.ĭragons of the rarities Divine and up usually don’t follow this rule and have different values - see the Exceptions section. The "base" Health value with no Elements is 200. ![]() Earth, Water, Plant, Metal, Void, Light, Legendary, Primal, Divine, Ancient, and Tyrant Elements increase Health, while Fire, Wind, Energy, and Shadow Elements decrease it. The base Health value is affected by the Elements of the Dragon. ![]()
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